What is HTML and what is it used for?
☺ HTML is: → Hypertext Markup Language and its most widely used language on the Web.
Give 5 examples of html tags, how are they formated?
♫ Formated: → When you add markup to a Web document, you are adding information to the document that gives additional meaning about a document's structure and formatting, for example, indicating the document's title, lists, tables, paragraphs, formatting style, alignment, etc.
☼ 5 examples: → In the HTML code, the "My First HTML page" text has been marked up by various tags. The file starts with the tag, indicating the beginning of an HTML file, and ends with the tag, indicating the end of the HTML page.
Give and example of how tags are opened and closed.
☻All elements start with an opening tag (or start tag) and end with a closing tag (or end tag), for example, the <> element. < (THATS OPEN), > (THATS CLOSE)
Describe parent and child elements.
♦ If an element contains other elements, it is considered to be the parent of the enclosed child element(s). Any elements contained in the child element are considered to be the descendants of the outer, parent element.
25 January 2010
♥ notes ♥
Animation principles:
1.) sqash and strech
2.) anticipation: gives the audience an idea of whats going to happen
3.) staging: concept putting an item for the audience
4.)straight ahead pose-to-pose: strat a pose and be ready to move to next pose
5.)follow-through and ovelaping action
6.)slow in slow out: also called easing
7.)arcs
8.)secandary action be ready how you want it to move
9.) timing: long you want it to be
10.)exaggeration: make it look so funny like exaggerate it more like a big head or something.
11.)solid drawing: is really important because you need to be able to draw a cartoon from every angle.
12.)appeal: has to be funny not boring so people would want to watch it.
1.) sqash and strech
2.) anticipation: gives the audience an idea of whats going to happen
3.) staging: concept putting an item for the audience
4.)straight ahead pose-to-pose: strat a pose and be ready to move to next pose
5.)follow-through and ovelaping action
6.)slow in slow out: also called easing
7.)arcs
8.)secandary action be ready how you want it to move
9.) timing: long you want it to be
10.)exaggeration: make it look so funny like exaggerate it more like a big head or something.
11.)solid drawing: is really important because you need to be able to draw a cartoon from every angle.
12.)appeal: has to be funny not boring so people would want to watch it.
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